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Fixed in 5.3.4
Votes
0
Found in
5.3.1p1
Issue ID
759212
Regression
Yes
[iOS] [MonoDevelop] UnityEditor.iOS.Xcode namespace isn't recognised in MonoDevelop
MonoDevelop doesn't recognise UnityEditor.iOS.Xcode namespace. All contents from that namespace have red syntax highlighting and no "intellisense"/code completion is available. The code does however compile and work as normal.
To repro:
1: Open attached project in Unity 5.3.1p1
2: Open Assets/Test.cs in MonoDevelop
3: See red syntax highlighting and no code suggestions when typing classes such as PBXProject.
4: (Optional) Repeat steps in Unity 5.2.4f1 and see correct highlighting and code suggestions.
Comments (18)
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van800
Mar 24, 2017 10:13
For Rider it was hacked sometime ago
https://github.com/JetBrains/Unity3dRider/commit/3c3e05b6f4e5fb87c476cd673e45ac5891684b01
(you may use this code in your own plugin, which will work for monodevelop)
pixxelbob
Oct 31, 2016 15:47
Supposedly fixed in 5.4.3
https://issuetracker.unity3d.com/issues/ios-duplicate-unityeditor-dot-ios-dot-extensions-dot-xcode-dll-references-in-generated-solution
pixxelbob
Oct 31, 2016 15:45
Regressed in 5.4.1 (mind blown)
Jelmersb
Oct 27, 2016 14:24
Having this in 5.4.1F1
Come on guys!
Vexxed
Oct 23, 2016 23:32
This does not appear to be fixed. When trying to use PBXProject, everything builds in Unity just fine, but in MonoDevelop (and Rider EAP) it cannot find "UnityEditor.iOS.Xcode". The file is inside of the Editor folder at the top level of the project.
amaike
Oct 21, 2016 07:55
Same thing in 5.4.2f1
dillon_yeti
Oct 20, 2016 01:17
Same thing in 5.4.1p2
Jelmersb
Oct 07, 2016 12:20
I'm having this in 5.4.1f1...
amigaguy
Sep 28, 2016 18:54
I am seeing this too in 5.4.1f1
fschneider
Sep 28, 2016 17:25
I'm experiencing this on 5.4.1p1 !