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Fixed in 5.3.4

Votes

0

Found in

5.3.1p1

Issue ID

759212

Regression

Yes

[iOS] [MonoDevelop] UnityEditor.iOS.Xcode namespace isn't recognised in MonoDevelop

iOS

-

MonoDevelop doesn't recognise UnityEditor.iOS.Xcode namespace. All contents from that namespace have red syntax highlighting and no "intellisense"/code completion is available. The code does however compile and work as normal.

To repro:
1: Open attached project in Unity 5.3.1p1
2: Open Assets/Test.cs in MonoDevelop
3: See red syntax highlighting and no code suggestions when typing classes such as PBXProject.
4: (Optional) Repeat steps in Unity 5.2.4f1 and see correct highlighting and code suggestions.

Comments (18)

  1. van800

    Mar 24, 2017 10:13

    For Rider it was hacked sometime ago
    https://github.com/JetBrains/Unity3dRider/commit/3c3e05b6f4e5fb87c476cd673e45ac5891684b01

    (you may use this code in your own plugin, which will work for monodevelop)

  2. pixxelbob

    Oct 31, 2016 15:45

    Regressed in 5.4.1 (mind blown)

  3. Jelmersb

    Oct 27, 2016 14:24

    Having this in 5.4.1F1
    Come on guys!

  4. Vexxed

    Oct 23, 2016 23:32

    This does not appear to be fixed. When trying to use PBXProject, everything builds in Unity just fine, but in MonoDevelop (and Rider EAP) it cannot find "UnityEditor.iOS.Xcode". The file is inside of the Editor folder at the top level of the project.

  5. amaike

    Oct 21, 2016 07:55

    Same thing in 5.4.2f1

  6. dillon_yeti

    Oct 20, 2016 01:17

    Same thing in 5.4.1p2

  7. Jelmersb

    Oct 07, 2016 12:20

    I'm having this in 5.4.1f1...

  8. amigaguy

    Sep 28, 2016 18:54

    I am seeing this too in 5.4.1f1

  9. fschneider

    Sep 28, 2016 17:25

    I'm experiencing this on 5.4.1p1 !

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