Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.4.0b2
Issue ID
759234
Regression
Yes
ParticleSystem with Subemitter produces IsFinite errors to console
1. What happened
ParticleSystem with Subemitter produces IsFinite errors to console.
2. How we can reproduce it using the example you attached
- Open scene 1
- Few times Play/Stop the scene
- Few times Simulate/Stop the PS
- Select/deselect the PS
(Last 3 steps may need be repeated in different order. But overall it requires no longer than 30 seconds to repro. See attached videos.)
---> Error will be printed to console:
IsFinite(outDistanceForSort)
UnityEditor.DockArea:OnGUI()
Sometimes accompanied by others about 'Invalid AABB' and similar.
Regression from 5.3.1p1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Popup windows spawn on the incorrect monitor when the Editor is placed near the boundary of scaled monitor next to a monitor with different scaling
- Hidden Tabs do not shift into empty space after closing visible Tabs
- [Android] Application not deployed on a device when "activity-alias" is used in the AndroidManifest
- Shader compile process adds shader ID to the constant buffer name when the word "Globals" is being used in Vulkan
- Audio Mixer Snapshot link to the documentation isn’t working
Add comment