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References to prefab lost after overwriting
How to reproduce:1. Open the attached project ("case_1139245-Bug-PrefabReference.zip")2. Open the repro scene ("repro")3. Select the... Read more
EditorGUILayout.PropertyField does not work for Vector4
EditorGUILayout.PropertyField only shows the name and foldout but not the vector component fields Read more
Hierarchy ping effect rendering is offset
The ping effect rendering in the Hierarchy should align with text rendering underneath See: https://i.imgur.com/8ZBXkz8.gif Issue re... Read more
[HDRP] The Light Reflection Color from the Spotlight is still present ev...
How to reproduce:1. Open the "SampleScene" Scene in the attached "HDRP v3.zip" Project2. Set Active the Spot Light(BAD) GameObject3.... Read more
Scene's window right top corner gizmo isn't visible
Steps to reproduce:1. Create a new project2. Check scene window right corner Expected results: Scene gizmo is visibleActual results:... Read more
ContentSizeFitter constantly marks the scene as dirty when the parent ob...
How to reproduce:1. Open the user-submitted project ("ContentSizeFitterDirtiesScene.zip")2. Open the "SampleScene", save and enter P... Read more
Animator changes doesn't get updated when downloaded from Collab
How to reproduce:1. Open attached project2. Select Warrior 1_0.controller3. Select PlayerIdle and turn on Mirror in the Inspector (w... Read more
Texture streaming loads wrong mipmap levels when the associated Transfor...
How to reproduce:1. Open the project "case_1139189-TexStreamTest" and scene "SampleScene"2. Enter Play Mode3. Observe the Game View ... Read more
[Scene view] Move, Scale, Rect transform tool is not working when displa...
Unable to select an object in the scene view and Move, Scale, Rect transform tool is not working when display scale is set to 125%, ... Read more
Camera shows view from the parent GameObject instead of the view from pe...
How to reproduce:1. Open the attached project2. Enter Play mode3. In the Game view, observe the Display 2 view (this is the correct ... Read more
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