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At lower framerate Editor skips OnPointerUp and OnPointerClick events
How to reproduce: 1. Open user's project 2. Press Play 3. Double-Click Game Window Expected result: Six events, two OnPointerDowns,... Read more
[UWP] [IL2CPP] MSAL: Error trying to serialize the value to be written t...
Steps to reproduce: 1. Download attached project 2. Build UWP project with IL2CPP backend. 3. Edit Il2CPP file "\VS Solution\Il2CppO... Read more
[Android] Shader's large float2 constants array cause bad performance/cr...
Steps to reproduce: 1) Download attached project and open in Unity 2) Build and Run project on a device 3) Make sure "Use pre-defin... Read more
Editor crashes while using Flythrough mode in scene view when particle s...
Editor crashes while using Flythrough mode in scene view when particle system game object is selected in the hierarchy after a few o... Read more
[Linux Editor] game view: free aspect ratio doesn't allow any input
-e: see title, trying to type anything doesn't do anything -repro: --open a project --go to Game View --select the aspect ratio dro... Read more
[Linux Editor] game view: low res aspect ratio checkbox missing
-e: see title, the whole checkbox is just missing --is present on Windows (see attached screenshot) while the manual says this is on... Read more
Animation clip extracted from model's file size increases unreasonably a...
By Design: When the clip is edited and saved, the curves necessary to edit the clip are generated and saved to disk. Those curves ha... Read more
Post Processing Stack does not tonemap light probe gizmos in the Scene v...
Steps to reproduce: 1. Download the attached project and open the CornellBoxA scene 2. Select the Post-process Volume in the Hierarc... Read more
PBXSourceTree.Source adds file via absolute path, not relative
To reproduce: 1. Open attached project 2. Build for iOS 3. Open built project with Xcode 4. On the left in "Show the Project navigat... Read more
Animation Preview window color of the grid is too dark
How to reproduce: 1. Open attached project "New Unity Project (2).zip" 2. In Project window, select "Ruby@SkinV2" object 3. Observe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map