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[LWRP] Soft particles are rendered incorrectly if they collide with anot...
To reproduce:1. Open attached project;2. Open "007 - Bandwidth" scene;3. Make sure HDR is enabled in PipelineAsset > Quality >... Read more
Saving any Changes in the Scene causes Reimport of a Prefab which has lo...
To reproduce:1. Open the user's attached project2. Open the "s_boot" scene3. Move any of the Gameobjects in the Scene and File->S... Read more
There is no "Soft Particles" checkbox in Quality settings when project i...
How to reproduce:1. Create new LWRP project2. Open Project Settings3. Select Quality settings Expected result: "Soft Particles" chec... Read more
The screen is skewed in 1 frame when changed screen orientation with dis...
How to reproduce:1. Download and open the attached project "AutoRotationTestBug.zip"2. Make sure that "Use Animated Autorotation" is... Read more
Profiler does not record the data when logging via scripting with Profil...
For this to reproduce, do not record via Profiler window. To reproduce:1. Open attached project "prof.zip", scene main2. Enter Play ... Read more
Misleading error message about serialization when you open a project wit...
To reproduce:1. Open attached project2. See the error in the console: Failed to load 'path/SceneWithErrorOnYaml.unity' because it wa... Read more
[LWRP] Switching Color space from Gamma to Linear gives very bright lights
Steps to reproduce: 1) Open Unity Hub and create a new LWRP template project2) Update LWRP package to 5.7.2 in the Package ManagerNo... Read more
[GPU PLM] Wide angle spotlights cause wrong indirect bounce color
Steps to reproduce: 1. Download the attached project2. Make sure that Spotlight - Red, Spotlight - Blue, and Spotlight - Green are e... Read more
Array of Enum nested inside Generic Class does not serialize correctly w...
Reproduction steps:1. Open the Project inside of "GenericEnumBug.zip"2. Open the "SampleScene" and play it3. Notice on the UI that t... Read more
[Alembic Importer] Alembic/Standard Shader not supported for LWRP
The Alembic/Standard Shader (and possibly others) are seemingly incompatible with the Lightweight Render Pipeline. When importing an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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