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Prefab Instance Lightmaps do not load when Scene is loaded using Address...
How to reproduce:1. Open "Menu" Scene in the attached "SceneStaticTest.zip" Project2. Enter Play Mode3. Press on the "Addressables" ... Read more
[OpenGL] Using Models with Blend Shapes causes the Skinning to happen on...
To reproduce: 1. Download attached project "blend-shapes.zip" and open in Unity2. Open "SampleScene" scene3. Make sure the current t... Read more
[VFX] Uninformative errors are thrown when Quad Output's Speed Range is ...
How to reproduce:1. Open the attached project ("case_1118665-DaEffects.zip")2. Open the repro scene ("repro")3. In the Hierarchy, se... Read more
CPU Profiler does not scale Graph after Enabling/Disabling Logical Groups
To reproduce: 1. Download attached project “cpu-profiler-scaling.zip" and open in Unity2. Open "SampleScene" scene3. Open Profiler4.... Read more
Google Play Console APK Pre-Launch report contains IL2CPP related crashes
Steps to reproduce:1. Open user attached project2. Build Android apk3. Upload it into Google Play as an Alpha or Beta release4. Afte... Read more
[2018.3][IL2CPP] Float to int conversion in returns incorrect value
Steps to reproduce:1. Download attached project2. Build a Standalone player with IL2CPP backend Expected results: Angle variable is ... Read more
GUIUtility Error occurs when Scriptable Object has Asset Menu with Globa...
How to reproduce:1. Open the attached "CorruptedScriptableObject.zip" Project2. Click on the "CorruptedScriptableObject.asset"3. Obs... Read more
Collab window does not minimize when Collab button or anywhere else is b...
How to reproduce:1. Create/open new project2. Press Collab button3. See that it doesn't minimize easily Reproducible with: 2018.3.0a... Read more
GameObject is Translated in the next frame when the GameObject is Instan...
Steps to reproduce:1. Open the original project2. Enter Play mode Expected results: GameObject with an Entity Component is Instantia... Read more
[Linux][Keyboard] Dead keys are not reported in new input system
Dead keys are not reported as being pressed on linux in the new input system. Repro:1. Download Linux_Build_x64.zip and extract2. Op... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open