Search Issue Tracker
Fixed in 2019.3.X
Votes
0
Found in
2017.4.0f1
2018.3.0a1
2018.3.13f1
2019.1.0a1
2019.2.0a1
Issue ID
1148666
Regression
No
[Realtime GI] Unable to change Environment Light Settings after unloading a Scene that contains Light Probes
How to reproduce:
1. Open attached project
2. Open main Scene
3. Enter Play Mode
4. Follow 1-5 steps in the Play Mode
Reproducible with: 2017.4.26f1, 2018.3.14f1, 2019.1.0f2, 2019.2.0a13
Actual results: not possible to change Environment Light Settings
Notes:
- Reproduces with realtime GI only
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SpeedTree does not move when using WindZone
- "Undeclared identifier 'LinearToSRGB'" error is thrown when creating a color variable with HDR color mode and assigning a Custom Render Texture target in Shader Graph
- Input System package is missing when creating a new HDRP project
- Inconsistent behaviour when interacting with different dropdown types with pointer events on parent Visual Element
- Hidden GameObjects won't re-enable when they have call "DontDestroyOnLoad" function
Resolution Note (fix version 2019.3):
This issue has been solved with introducing the light probe merging feature for additively loaded scenes: https://docs.unity3d.com/ScriptReference/LightProbes.Tetrahedralize.html. If you still can reproduce it after applying this feature, feel free to reopen the case.