Search Issue Tracker
Error is thrown when trying to extract FBX Materials in the Packages folder
How to reproduce: 1. Open the attached project "case_1199143-Project.zip" 2. Select the "M_BaseHuman" FBX file in the Project Windo... Read more
Crash while instantiating multiple GameObjects with Particle Systems att...
How to reproduce: 1. Open use attached project "FPS Test.zip" 2. Enter Play mode 3. Shoot at the ground using the left mouse button ... Read more
GameObjects with Mesh Colliders jitter erratically when colliding with e...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Press the Space key for a few... Read more
[Animation] Unselected keys are not effected when performing a Ripple mo...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Select "Cube" GameObject in the Hierarchy 3. Open th... Read more
Editor freezes and a very large amount of GC is generated when setting a...
How to reproduce: 1. Open the user-submitted project 2. Open the Sample Scene 3. Open the Profiler window 4. Enter Play mode 5. Pres... Read more
[HDRP] "Culling group was not disposed" message is shown in Editor.log a...
Steps to reproduce: 1. Create a new project with the HDRP template 2. After Unity Editor finishes loading, close it 3. Open Editor.l... Read more
The Realtime Reflection Probe stops affecting its moving parent GameObje...
How to reproduce: 1. Open the project "hdrp2020" 2. Open the scene "SampleScene" 3. Press the Play button 4. Observe the results in ... Read more
[HDRP] Errors are thrown continuously on changing material under "Decal ...
On selecting different material from "Decal Projector (Script)" throws errors continuously (Material doesn't have a float or range p... Read more
[2D] Dropdown icon for "Raycast Padding" property doesn't work under "Te...
"Raycast Padding" property dropdown icon under the "Text" component is not getting clicked, refer the attached video. Steps to repr... Read more
[HDRP] Properties name under "General Settings" overlaps with its input ...
Properties name get overlap with its input field under "General Settings" in the "HDRP Default Settings" from "Project Settings" win... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Isometric Tilemap incorrectly sorts Tiles when Sort Order is set to "Bottom Right" or "Top Left"
- [WebGL] Audio track with a loop point defined plays from the start when looping
- [Android] Semaphore.WaitForSignal causes ~200ms stalls when Dithering Node in a ShaderGraph is enabled on Samsung J7
- "Branch Group" tools have missing tooltips
- ExecuteMethod uses cached data when running validations after a CI checkout