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0
votes
Fixed

No icons for XR components

XR SDK

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Jul 27, 2017

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Version/s: 2017.2.0b5

Steps to reproduce : - create a new game object- go to Add component- select the XR category and notice none of the components have ... Read more

0
votes
Fixed

When undoing Grid values, those changes are not updated in scene view

2D

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Jul 27, 2017

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Version/s: 2017.3.0a1

Reproduction steps:1. Create a new project.2. Create Tilemap.3. Select Grid.4. Change Cell Swizzle.5. Undo that change. Expected res... Read more

1
votes
Fixed

Rotating root node of an animated model which uses Generic animation typ...

Animation

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Jul 24, 2017

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Version/s: 2017.1.0p1

How to reproduce:1. Open QA-supplied project2. Load scene "TestScene"3. Enter Play mode and observe the Game view (or build for PC)4... Read more

2
votes
Fixed

.NETCore 5 UWP dll throws exception when API updater runs

Universal Windows Platform

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Jul 25, 2017

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Version/s: 2017.1.0f3

Steps to reproduce:1. Open the attached project2. Go to the Asset folder of the project and extract the Rewired_Core.dll.zip package... Read more

0
votes
Won't Fix

[Curve] Curve position jumps on preview

Animation

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Jul 27, 2017

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Version/s: 2017.2.0b5

[Curve] Curve position jumps on preview 1. Open project attached.2. Open Particle -> Limit Velocity over Lifetime (or any other C... Read more

0
votes
Fixed

[Anim] can't animate Material on child GameObject

Animation

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Jul 27, 2017

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Version/s: 2017.3.0a2

Reproduction steps:1. Open ChildMat scene2. Select GameObject GO and open the Animation Window3. Select Sphere GO (child), enable re... Read more

0
votes
Fixed

[ParticleSystemRenderer] Vertex Streams are broken, showing only Noise a...

Visual Effects - Legacy

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Jul 27, 2017

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Version/s: 2017.2.0b5

Repro steps:1. Open Scene1 from attached project, or create a new project and add a particle system in the scene2. In the Particle S... Read more

0
votes
Fixed

BeginAnimatedCheck API changes breaks backward compatibility.

Animation

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Jul 27, 2017

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Version/s:

BeginAnimatedCheck is an undocumented function in MaterialEditor. We added a new parameter to this function in 2017.1 and this broke... Read more

0
votes
Won't Fix

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