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Crash in BakeJobConservativeRaster::Execute during lightmap generation a...
Repro:1. Download the attached repro project ('UpgradeCrash17042InitialStableRepro');2. Open the project in version 2019.1.0f2;3. Le... Read more
[Hub] Bug Reporter window becomes white when trying to drag and drop a f...
How to reproduce:1. Open Unity Hub2. Go to My Account > Report a Bug3. Drag a folder to the Bug Report4. Bug Reporter window beco... Read more
Memory leak when using TextAsset.bytes property
Reproduction steps:1. Open the attached project inside of "_test_proj_memory_leak.zip"2. Make sure Profiler with the Memory Tab is o... Read more
InspectorElement breaks layout when it's style variable flewGrow equals ...
Reproduction steps:1. Open the attached project inside of "YogaLayout.zip"2. Open "UIElement Inspector No Grow" Window inside of Win... Read more
[WebGL] ConvertToEquirect method gives a black image
How to reproduce:1. Open the user's attached project ("ConvertToEquirectRegression.zip")2. Open the repro scene ("SampleScene")3. En... Read more
[Scripting] ArgumentException on opening C# Project
ArgumentException is thrown in the console when a C# project is opened from the project window. Steps to repro:1. Create a new proje... Read more
[Editor] Rename option doesn't list on right clicking on custom filter
Rename option doesn't list on right clicking on a custom filter Steps to Repro:1. Create a new Project2. Project window > Click o... Read more
Scene View mouse interactions do nothing when mouse initiates action fro...
How to reproduce:1. Open the attached project "case_1146514-ParticleEffectPanelCameraRotate" and scene "SampleScene"2. Select "Parti... Read more
[WebGL] Build with threading hangs when invoking Caching.ClearCache()
How to reproduce:1. Open the attached project ("case_1146530-CachingClearCacheBug.zip")2. Make sure that build target is set to WebG... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size