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0
votes
Fixed

[Particles] Unity crashes in a build when uploading non readable mesh da...

Visual Effects - Legacy

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Jun 20, 2018

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Version/s: 2018.3.0a1, 2018.3.0a2

Repro steps: 1. Open attached project 2. File -> Build and Run 3. Play the build Expected: Build runs and particles get emitted Act... Read more

5
votes
Fixed

ProBuilder fails to Export Asset with the .NET 4.x Runtime

Package: Probuilder

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Jun 15, 2018

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Version/s: 3.0.3

How to reproduce: 1. Open the user-submitted Project and open the "SampleScene" scene 2. Click the "Stairs" Object in the Hierarchy ... Read more

0
votes
Fixed

Non-Legacy animations cannot be sampled outside the Editor without an An...

Animation

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May 14, 2018

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Version/s: 2018.2.0b3

How to reproduce: 1. Open attached Unity project "BugReports" 2. Build on a Standalone Expected result: Background color is changin... Read more

0
votes
Fixed

Package Manager error message popup is too small to fit the message

Packman

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Jun 05, 2018

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Version/s: 2018.1.0f2

How to reproduce: 1. Open user-submitted project (Florp.zip) 2. Open Package Manager 3. Try updating Render-pipelines.lightweight pa... Read more

0
votes
By Design

Nested prefab overides do not update changes in prefab name

Asset - Database

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Jun 20, 2018

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Version/s: 2018.2.0x

If you change the name of the prefab in the hierarcy the overide settings do not update the prefab name. Steps to reproduce - Ope... Read more

0
votes
Not Reproducible

Nested prefabs validation. "Apply All" / "Revert All" still function whe...

Asset - Database

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Jun 20, 2018

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Version/s: 2018.2.0x

Overide buttons "Revert all" and "Apply All" are avalible and clickable when nothing has changed or can be reverted. From a validati... Read more

0
votes
By Design

Prefabs in the scene get renamed when renaming their root prefab after r...

Scene Management

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Jun 20, 2018

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Version/s: 2018.3.0a2

If you have multiple instances of a prefab in a scene, delete the root prefab from your assets folder, then re-link the objects in t... Read more

0
votes
By Design

Model'sl Prefab gets distorted when Scale Factor is changed

Scene Management

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Jun 20, 2018

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Version/s: 2018.3.0a2

Model's Prefab shape gets distorted when model Scale Factor value is changed, however it works for its Prefab Variant. Steps to Rep... Read more

0
votes
By Design

Sprite Mask does not scale with the Tile Size when using Tiled Draw Mode...

Graphics - General

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Jun 19, 2018

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Version/s: 2018.1.0f2

How to reproduce: 1. Open the user-submitted Project 2. Click on the "tile" Object in the Hierarchy 3. In the Inspector WIndow -> Sp... Read more

0
votes
Fixed

Memory Leaks when using CharacterController.height to set heights of the...

Physics

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Jun 05, 2018

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Version/s: 2017.4.4f1

How to reproduce: 1. Open user-submitted project (PhysX Bug.zip) 2. Press Play Expected result: Memory usage remains somewhat stab... Read more

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