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[Particles] Unity crashes in a build when uploading non readable mesh da...
Repro steps: 1. Open attached project 2. File -> Build and Run 3. Play the build Expected: Build runs and particles get emitted Act... Read more
ProBuilder fails to Export Asset with the .NET 4.x Runtime
How to reproduce: 1. Open the user-submitted Project and open the "SampleScene" scene 2. Click the "Stairs" Object in the Hierarchy ... Read more
Non-Legacy animations cannot be sampled outside the Editor without an An...
How to reproduce: 1. Open attached Unity project "BugReports" 2. Build on a Standalone Expected result: Background color is changin... Read more
Package Manager error message popup is too small to fit the message
How to reproduce: 1. Open user-submitted project (Florp.zip) 2. Open Package Manager 3. Try updating Render-pipelines.lightweight pa... Read more
Nested prefab overides do not update changes in prefab name
If you change the name of the prefab in the hierarcy the overide settings do not update the prefab name. Steps to reproduce - Ope... Read more
Nested prefabs validation. "Apply All" / "Revert All" still function whe...
Overide buttons "Revert all" and "Apply All" are avalible and clickable when nothing has changed or can be reverted. From a validati... Read more
Prefabs in the scene get renamed when renaming their root prefab after r...
If you have multiple instances of a prefab in a scene, delete the root prefab from your assets folder, then re-link the objects in t... Read more
Model'sl Prefab gets distorted when Scale Factor is changed
Model's Prefab shape gets distorted when model Scale Factor value is changed, however it works for its Prefab Variant. Steps to Rep... Read more
Sprite Mask does not scale with the Tile Size when using Tiled Draw Mode...
How to reproduce: 1. Open the user-submitted Project 2. Click on the "tile" Object in the Hierarchy 3. In the Inspector WIndow -> Sp... Read more
Memory Leaks when using CharacterController.height to set heights of the...
How to reproduce: 1. Open user-submitted project (PhysX Bug.zip) 2. Press Play Expected result: Memory usage remains somewhat stab... Read more
All about bugs
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