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0
votes
Fixed

Projector shadows appear broken in Editor Mode, but corrects in Play Mode

Graphics - General

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Jul 21, 2017

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Version/s: 2017.2.0b4

How to reproduce:1. Download attached project file attached by QA and open "Basic" scene2. Click on SoftShadowProjector -> SoftSh... Read more

0
votes
By Design

Need to save the scene to save changed colors if the color change was do...

Editor - Other

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Jul 21, 2017

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Version/s: 2017.3.0a1

Reproduction steps: 1. Open "MinimalReproProject"2. Open the "Main" Scene3. Navigate through the Project window to "Resources" ->... Read more

0
votes
Fixed

Adding a new script, called "Status", to the game object via AddComponen...

Themes

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Jul 21, 2017

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Version/s: 2017.2.0b2

To reproduce: 1. In a new project, select Main Camera in the Hierarchy2. In the Inspector, press Add Component -> New Script3. Na... Read more

0
votes
By Design

Intensity of decoded directional lightmap vs. realtime light on a normal...

Shaders

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Jul 13, 2017

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Version/s: 2017.1.0f3

Using real time lighting mode, quad with sphere normal map look the same as the sphere. Changing light angle, quad is properly updat... Read more

0
votes
By Design

OnPreRender and OnPostRender get called when clicking on the game view o...

Camera

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Jul 20, 2017

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Version/s: 2017.1.0f3

Reproduction steps:1. Open the attached project2. Open the scene3. Press play4. Press pause5. Click on the Game view/resize windows ... Read more

1
votes
Fixed

[WSA] Input gets queued during splash screen, played out over N frames a...

Universal Windows Platform

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Jul 20, 2017

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Version/s: 2017.1.0f3

Steps to reproduce:1. Open the attached project(SplashScreen.zip)2. Open the test scene3. Switch platform to Windows Store4. Build f... Read more

0
votes
Duplicate

[.NET 4.6] Editor crashes upon adding a component to the Tilemap

2D

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Jul 21, 2017

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Version/s: 2017.2.0b4

To reproduce:1. Open project attached by the user2. Set experimental .NET 4.6 Framework (Edit -> Project Settings -> Player Se... Read more

0
votes
By Design

Having a method called Update in a ScriptableObject causes an error if i...

Scripting

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Jul 21, 2017

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Version/s: 5.6.2f1

To reproduce: 1. Open the project, attached by the user (test.zip)2. Observe the console Expected: it is possible to create custom m... Read more

0
votes
Fixed

If a Sprite Atlas and the Sprites it uses are in different Asset Bundles...

Asset Bundles

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Jul 21, 2017

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Version/s: 2017.1.0f3

Reproduction steps: 1. Open "Sprite Atlas Problems.zip" project2. Open the "Test" Scene3. Enter Play Mode Expected Result: The Asset... Read more

0
votes
Fixed

[Timeline] Clip Timing Start time can be set to a negative time, when se...

Timeline

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Jul 21, 2017

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Version/s: 2017.2.0b4

To reproduce:1. Open attached project.2. Open Timeline window.3. In Project window, select "Cube_TimelineTimeline".4. In Timeline wi... Read more

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