Search Issue Tracker
[Oculus][XRSDK] XRInputSubsystem.TryGetBoundaryPoints always returns suc...
Repro steps:1. Open QA attached project2. Build and Run on Quest/Enter Play Mode with Link3. Observe the log Actual: zero points are... Read more
[IMGUI] "Could not determine location" error is thrown when a new swatch...
"Could not determine preset file location type" error is thrown when a swatch preset library is created with name starting with "/".... Read more
[IMGUI] "Moving file failed" window opens when a swatch preset library i...
"Moving file failed" window opens followed by a "Asset couldn't be written" error thrown in console when a swatch preset library is ... Read more
[Bug] Directional arrow buttons are overlapping on scrollbar handle in t...
Hovering mouse on Vertical directional arrow buttons, it's overlapping on scrollbar handle in the keyword section of "Custome FullSc... Read more
[IMGUI] Swatch Library file in Color picker palette is created but not s...
Swatch Library file in Color picker palette is created but not shown in project when a library is made starting with invalid gameObj... Read more
Flow graph variables are not copied if nodes are collapsed into a function
I have a funny feeling I reported this before but I can't find a ticket. Graph variables won't be recreated if you create a new flow... Read more
[Linux] [Collab] Unable to type a description in the Collab drop-down me...
Reproduction steps:1. Open a new or an existing project2. Enable Collab through the Services window3. Enter and leave Play Mode4. Op... Read more
[Bug] Shader preview images are missing in Shader Asset selector window ...
Shader preview images are missing in Shader Asset selector window of Shader Variant Collection. Steps to repro:1. Create a new HDRP ... Read more
[HDRP][2019.3] Crash on m_CurrentBuiltInBindMask when Shader Async Compi...
How to reproduce:1. Delete the folder BeverlyHills\Library\ShaderCache in the project folder2. Open the project3. Open the 'Bootstra... Read more
Changes to TextMesh.color can be rendered a frame too early
How to reproduce:1. Open the attached TimingTextBug2019.zip project2. Enter the Play mode and inspect the Game view3. If the issue i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument