Search Issue Tracker
Fixed in 2021.1.X
Fixed in 2020.2.X
Votes
0
Found in
2020.1.0a23
2020.2
2020.2.0a14
Issue ID
1254010
Regression
No
[Bug] Directional arrow buttons are overlapping on scrollbar handle in the keyword section of shader GUI
Hovering mouse on Vertical directional arrow buttons, it's overlapping on scrollbar handle in the keyword section of "Custome FullScreen Pass" shader.
Steps to repro:
1. Open a Unity project.
2. Project Window > Click on "+" > Shader > Image Effect Shader.
3. Select the Shader > Click on Keywords button.
4. Over the mouse on Vertical Directional arrow on the scroll bar.
Actual Result:
Directional arrow buttons are overlapping on scrollbar handle.
Expected Result:
Directional arrow buttons should not overlap on scrollbar handle.
Reproducible in:
2020.2.0a14, 2020.1.0a12, 2020.1.0a23 with Package Version 9.0.0, 8.1.0, 8.0.1
Environment:
Occurring on Windows 10 & Mac 10.15.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
- Entities Hierarchy window allows Cyclic nesting and throws an “ArgumentException: Cyclic nesting detected” error when dragging a Prefab onto the same Prefab in the Entities Hierarchy
- EnterPlayModeOptions doesn't take effect if user manually modifies m_EnterPlayModeOptionsEnabled to 0
- VFX Graph Documentation dropdown button does nothing when clicked on the right side
Resolution Note (fix version 2021.1):
Keyword popup window now has a proper minimum size
Resolution Note (fix version 2020.2):
Fixed in: 2020.2.0b9.3373