Search Issue Tracker
By Design
Votes
0
Found in
2018.4
2019.1
2019.2
2019.3
2019.4
2020.1
2020.2
2020.2.0a14
Issue ID
1254012
Regression
No
[IMGUI] Swatch Library file in Color picker palette is created but not shown for invalid names like "." period
Swatch Library file in Color picker palette is created but not shown in project when a library is made starting with invalid gameObject names like "." period. Refer the attached video
Steps to reproduce:
1) Create a new project
2) Create a new material
3) Click on the Color palette next to Albedo
4) Swatches > Create a new Library
5) Create a library with name starting with "."
Actual result: If a library is created with characters that are not allowed to be at the start of the name, then the library is not shown in Project even if its been created
Expected result: If a new swatches library is created in project, it should be shown
Occurring on: 2020.2.0a14, 2020.1.0b12, 2019.4.0f1, 2018.415f1
Environment: Both Windows and Mac
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Audio sound is lower in the Player compared to the native music player
- Feet slide and misalign when playing retargeted animations
- IndexOutOfRangeException is thrown in NativePassCompiler when a graphics buffer is used in more than 5 render passes
- "Undo Stack Overflow" error is thrown, and Undo History is deleted when multiselected GameObjects are reparented to their GrandParents
- SearchColumn of type "ObjectReference" does not get refreshed for the custom SearchProvider when lighting generation finishes
Resolution Note (2020.2.X):
User Created a library name starting with "."
Eg: '.sample.color'
As Unity ignores files (and folders) starting with "." so those files are not shown.
For more details Please refer to https://docs.unity3d.com/Manual/SpecialFolders.html