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[WWW][UnityWebRequest] InvalidOperationException when User-Agent header ...
Steps to reproduce:1. Open project2. Enter play mode3. Observe the console Result:InvalidOperationException: Header value contains i... Read more
m_TransformData.hierarchy == NULL and crash on Transform::CountNodesDeep...
To reproduce:1. Create new project2. Import ARKit from the Asset Store3. Open UnityParticlePainter scene4. If Unity hasn't crashed y... Read more
Cloth/SkinnedMeshRenderer - Failed asserts due to bad AABB data
Bad AABB Data is causing a tonne of asserts. updated repro: Editor assserts when the cloth component penetration is set to zero Step... Read more
[Android] Texture import settings option "Alpha is transparency" does no...
Reproduction steps:1. Open the attached project "textureReproProject.zip";2. Open the scene "test";3. Observe "Quad" in the scene;4.... Read more
[macOS][Vuforia] Editor freezes with Fatal Error "CheckDisalowAllocation...
Prerequisites: have an USB camera connected to a computer Have Unity 2017.2 with Vuforia support installed Steps to reproduce:1. Ope... Read more
[Android] Transition from lock screen to application makes half of the s...
Steps to reproduce: 1) Download attached project 'TestPortraitBug.zip' and open in Unity2) Make sure Default Orientation is set to '... Read more
Editor crashes at mono_jit_runtime_invoke when setting AnimationPlayable...
Steps to reproduce:1. Download repro_931383.zip and open "test" scene2. Enter play mode3. editor crashes Results: editor crashes whe... Read more
InputSystem allocates 17 bytes of memory to NativeInputSystem.HasDeviceD...
Reproduction Steps:1. Import attached project.2. In Build Settings, make sure "Autoconnect Profiler" is selected.3. Add "Scene" to b... Read more
Crash in AnimationClip::BuildMecanimDataMainThread when Animation Contro...
Reproduction steps:1. Open the attached project "Profiling.zip";2. Open the "AnimTest.unity" scene;3. Enter a play mode;4. In the Ga... Read more
[Noise] Remap curves still editable when remap is disabled
DESCRIPTIONThe "Remap" option via "Noise" in the particle system includes an off\on toggle. I've noticed when off\disabled the small... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used