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1
votes
Fixed

[MacOS][Metal]Incorrect WebCamTexture rendering in macOS Editor with Met...

Mobile Graphics

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Jun 07, 2018

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Version/s: 2018.1.0f2

To reproduce: 1. Open users attached project "RemoteCameraPreview.zip" 2. In Edit > Project Settings > Editor set Device to Any iOS ... Read more

0
votes
Fixed

When installing a new package, Package Manager does not default to insta...

Packman

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Jun 07, 2018

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Version/s:

Steps to reproduce: - Download Unity Editor version 2018.2.0b8 - Open the package manager. - Change to the "All" tab and look at the... Read more

0
votes
Postponed

Editor concurrency of 10 connections causing too much network congestion...

Package: Collab Proxy

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Jun 07, 2018

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Version/s:

REPRO STEPS Based on https://unity3d.zendesk.com/agent/tickets/489528 1) Limit upload rate to <1Mbps. 2) Open a Collab-enabled proje... Read more

0
votes
Fixed

"Value Dragging" Broken for Shader Graph

Package: Shader Graph

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Jun 07, 2018

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Version/s: 2.0.3

2018.2.0b6, SRP master @ 1fac5b8 (June 7th) (reproduced in all ShaderGraph used so far) Shader Graph's "Value Dragging" (if that's ... Read more

0
votes
Fixed

VideoPlayer returns 2 for frame number despite being on frame 0

Video

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Jun 01, 2018

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Version/s: 2018.1.0f2

To reproduce: 1. Open attached project 2. Run SampleScene 3. Check the console Actual: frameReady returns frame 2 instead of frame... Read more

0
votes
Fixed

[External] [UWP] Creating a master build with .net backend and photon vo...

Universal Windows Platform

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May 23, 2018

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Version/s: 2017.4.3f1

Steps to reproduce: 1. Download attached project 2. Switch platform to UWP 3. Build project with .NET scripting backend 4. Open solu... Read more

0
votes
Fixed

Facebook platform support is not detected by the editor on MacOS

Facebook Gameroom

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Jun 07, 2018

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Version/s: 2018.2.0f2

Facebook platform support is not detected by the editor hence the user is not able to make builds for Facebook platform. Steps to r... Read more

0
votes
Fixed

[2D] [Animation] Certain bones in a long chain are colored black when ri...

2D

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Jun 08, 2018

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Version/s:

[2D] [Animation] Certain bones in a long chain are colored black when rigging Steps to Repro: - import a sprite and open the Spri... Read more

0
votes
Fixed

Failed reading errors with hashID.ghd while baking

Progressive Lightmapper

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Jun 08, 2018

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Version/s: 2018.3.0a1

Progressive CPU Lightmapper is affected after the introduction of recent changes related to RadeonRays. "Failed reading from: hashID... Read more

0
votes
By Design

Renderer w/ MaterialPropertyBlock will lose reference to a Texture if th...

Asset - Database

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Jun 08, 2018

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Version/s: 2018.2.0b7

How to reproduce: 1. Open the user-submitted Project and open the "RepoScene" 2. Enter Play Mode 3. In the Project Window find the "... Read more

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