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Scene is always marked as unsaved when Prefab has a "Constant Size Fitte...
Steps to reproduce:1. Open original project "Dirty Scene.zip" and open SampleScene2. Enable "Prefab Image" in the Hierarchy and noti... Read more
Particle System component causes error: "Internal: JobTempAlloc has allo...
Steps to reproduce:1. Create a new project2. Create empty GameObject in the Hierarchy3. Add the "Particle System" component to an em... Read more
Layout of undocked windows is not preserved when there are 2 or more win...
How to reproduce:1. Download, extract and open attached project (1124786repro.zip)2. Create two separate, undocked Inspector windows... Read more
[XR][HDRP][Rift] Mirror mode is broken when HMD is not being worn
Mirror mode on the monitor is broken when a Standalone Windows player is running with the Oculus SDK while the Rift is not being wor... Read more
Failure in IPreBuildSetup/IPostBuildCleanup results in "PASS" status in UTR
Steps to reproduce:1) Open the attached project.2) Open Test Runner window.3) Run all tests.- Exception is thrown in the console dur... Read more
Undo Keyboard shortcut does not work if focused on the Scene View after ...
How to reproduce:1. Open the "SampleScene" in the attached "TestShortcutBug.zip" project2. Double Click on "GridMesh" GameObject to ... Read more
[Android] Strings consisted of astral characters, are corrupted on 5 or ...
How to reproduce:1. Open attached Unity project2. Build and run on a device with Android 4 or 5 OS Expected result: "🙇🙈🙆🙅" should ap... Read more
[Shader Graph] Undo operation throws error after duplicating a property
Steps To Reproduce:1. Create a Project with LWRP/HDRP template.2. Project > Shaders > PBR Graph3. Click on the + icon on black... Read more
The default TextMeshPro Input Field text is not automatically updated af...
How to reproduce:1. Open attached project "Case_1125304_TMP"2. Open "SampleScene" scene3. Click "Import TMP Essential Resources" but... Read more
Editor crashes with Overlap2DQueryBase::ReportFixture when entering Play...
How to reproduce:1. Open attached project "The Very Hard Game"2. Open Window/2D/Tile Palette3. Select 2 brown tiles and paint them a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks