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In the UI/Lit/Bumped shader the bump map tiling parameters does not chan...
Steps to reproduce: 1. Create new Unity project2. Create a material and set its shader to UI/Lit/Bumped3. Attach a 'Diffuse (RGB), A... Read more
[Remote Config] User isn't notified about settings/ rules getting discar...
User isn't notified about current settings or rules getting discarded when changing the Environment or closing the Remote config win... Read more
[Android] The Build process gets stuck in the first scene when API Level...
Reproduction steps:1. Open the attached project “ApiProject”2. Open the “Project Settings/Player/Other Settings/Identification“ menu... Read more
[Android][URP]The Player frame rate is 25-50% lower than 60 when on Android
Reproduction steps:1. Open the attached project “URPProject”2. Build and Run on Android3. Observe the fps counter at the top right c... Read more
Facebook SDK does not have the option for switching to the newest availa...
How to reproduce:1. Create a new Unity project with Facebook-Games Support module installed2. Open Edit > Project > Player Set... Read more
[UIToolkit] Errors are issued when an animated element is deleted from a...
How to reproduce:1. Open the attached “IN-14325” project2. Open the “Test → TestWindow” window in the menu3. Press the “Spacebar” ke... Read more
Corrupted lightmap snapshot causes crash
Steps to reproduce:1. Download attached project.2. Open the scene3. Close the editor. This is to make sure editor opens with the sce... Read more
Unity Editor crashes when opening VFX Graph or dragging VFX Asset into t...
How to reproduce:1. Open the user's attached project2. In the Project Window, locate the "Earth" VFX (Assets->VFX)3. Double-Click... Read more
[VFX Graph] Visual Effect is recompiled before entering playmode even if...
Steps to reproduce: 1. Open attached project2. Open scene "OutdoorsScene"3. Open "New VFX" visual effect4. Make sure visual effect g... Read more
[metal/hlslcc/runtime] Shader compilation fails and entire screen is ren...
Steps to reproduce: 1. Open attached project2. Change the main graphics API for Mac Standaole to 'Metal'3. Build 'DemoWalk' scene4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open
- Some Prefab Source section items overflow into Override section
- Play Mode Scenarios add and remove element list buttons go out of their bounds when the window is resized