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3
votes
Fixed

[OSX] D3DCompiler produces incorrect bytecode on Mac (Wodka issue? - nee...

Shaders

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Feb 20, 2016

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Version/s: 5.3.2p3

Repro steps: 1) Open the project and TestShader.shader in it 2) In the frag function notice line 54: "fixed c = 5.0*x*x" 2) Select t... Read more

0
votes
Fixed

[UI] "Press and Release" for Press Interaction does not trigger action o...

Package: Input System

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Mar 06, 2019

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Version/s: 0.2.0-preview

Github Bug: https://github.com/Unity-Technologies/InputSystem/issues/368 Repro: 1. Download project and package at: https://github.... Read more

3
votes
Fixed

Halo light goes through "Opaque" and "Transparent" shaded objects.

Graphics - General

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Aug 22, 2016

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Version/s: 5.4.0f3

Steps to reproduce( or just watch two attached gifs): 1. Open my attached project "case825212Halo". 2. Open "HaloLightTest" scene. 3... Read more

0
votes
By Design

[Cache Server] Editor imports assets and tries to fill in Cahce Server a...

Asset - Database

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Oct 25, 2019

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Version/s: 2019.3.0b6

If you open project one computer connected to the Cache Server - it will fill in Cache Server with the import results(that is correc... Read more

0
votes
Fixed

DynamicGI.indirectScale can be set outside of 0-5 cap, and it affects ba...

Global Illumination

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Jan 20, 2015

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Version/s: 5.0.0b20

If you are setting an Indirect Intensity through General GI, you can set it from 0 to 5. However, with DynamicGI.indirectScale, you ... Read more

2
votes
Fixed

Mouse coordinates reported as (0,0) until the first move

Package: Input System

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Mar 30, 2020

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Version/s: 1.0.0-preview6

-error: see title, the old input reports the mouse position correctly from the beginning -repro: --open SampleScene from attached p... Read more

0
votes
Won't Fix

Hub becomes unresponsive/slow when creating a project from a larger temp...

Package: Hub

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Feb 28, 2024

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Version/s: 3.7.0

*Steps to reproduce:* 1. Ensure that you have any 2023.3.X beta installed 2. Click New project 3. Select any 2023.3.X beta ... Read more

0
votes
Fixed

[Android] Recording is not supported on some android 7.0 and 7.1 using E...

Android

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Jan 23, 2017

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Version/s: 5.4.3p1

Steps to reproduce: 1) Download attached project 'TestGameOne.zip' and open in Unity 2) Build and run 'main' scene on a device 3) P... Read more

0
votes
Fixed

[Mobile]OnDrop() function is not called when using a touchscreen

Mobile

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Sep 21, 2020

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Version/s: 2019.4, 2020.1.0f1, 2020.2

Steps to reproduce: 1. Open the attached project "Case_1279352" 2. Open "SampleScene" Scene 3. In the Project Settings->Editor set U... Read more

1
votes
Fixed

[OSX] Crash on 'Preparing Bake' stage when rebaking GI after changing li...

Progressive Lightmapper

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Aug 19, 2020

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Version/s: 2020.1.3f1, 2020.2.0a21

Steps to repro: 1. Open the attached project and 'ProgressiveLightmappingExample' scene on OSX; 2. In the Lighting window press the ... Read more

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