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[CustomInspector] EditorGUIUtility.currentViewWidth returns wrong value
Steps to reproduce: 1. Open attached project2. Open 'Main' scene3. Select 'Inspector Helper' in the hierarchy4. Notice there are ver... Read more
IL2CPP VS generated project depends on VS2010
It tries building MapFileParser using VS2010. Read more
Ping doesn't work on Android
http://docs.unity3d.com/ScriptReference/Ping.html doesn't work on Android, throwing error "socket: Permission denied" Read more
[System.Net.Sockets] Creating new TcpClient object w/ IPV6 throws an exc...
Steps to reproduce:1. Download and open attached project "IPv6Exception.zip"2. Attach script "demo" to default camera in the scene a... Read more
Inverted value of Screen.orientation on iPad Air w/iOS 9.0.2
Inverted value of Screen.orientation on iPad Air w/iOS 9.0.2 1. What happened When running on an iPad Air or other iPad that support... Read more
BuildOptions.AcceptExternalModificationsToPlayer doesn't work with new b...
To Reproduce:1. Create a new project. Create a new scene and name it "scene.unity".2. Build to iOS with this line of code using an e... Read more
Editor crashes when compiling scripts if the scripts are written in a ce...
To reproduce:1. Open the project I attached ("repro(2).zip")Unity should crash when compiling scripts. I have removed every line tha... Read more
On Android device, materials with Standard Shader don't update the norma...
On Android device, materials with Standard Shader don't update the normal map on runtime. Read more
[Windows][GLCore] Editor in OpenGL Core freezes after resizing any tab
Project Steps: 1. Open any project or attached one. Have it set to use OpenGL Core rendering API2. Resize any Editor tab3. Editor wi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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