Search Issue Tracker
Won't Fix
Fixed in 2018.4.X, 2019.3.X
Votes
0
Found in
2019.2.0a9
Issue ID
1137090
Regression
Yes
[WindowsMR][Emulation] Unable to disconnect remoting after connecting and entering play mode
1. What happened
Editor will prevent the user from disconnecting a remote connection to device after a connection has been established and Play Mode has been entered.
2. How we can reproduce it using the example you attached
Create blank project, connect to HoloLens with emulation tab, then try to disconnect after cycling play mode. The Disconnect button will be greyed out and unable to be pressed.
Restarting the Emulation window will allow you to select the button and disconnect will work.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on BurstCompilerService::CompileAsync when entering Play mode in a specific scene
- InvalidOperationException when using Game Camera Preview in Scene window with a custom RenderGraph pass
- Changing "PreWarm" parameters on VFX Graph leads to significant performance drops and freeze due to rapid changes in "Total Time"
- Player display resolution changes to the native resolution of the monitor when Player becomes unresponsive
- [Quest] Game View is no longer rendered in the HMD if it's hidden in the Editor when using Meta Link
Resolution Note (2020.1.X):
Removed in 2020.1.