Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.3.0b1
2018.3.7f1
Issue ID
1133886
Regression
Yes
Crash on SemiNumericCompare when opening prefab
How to reproduce:
1. Open the attached project
2. Select Resources/Gem.prefab in the Project
3. Press "Open Prefab" in the Inspector
Actual result: Unity crashes.
Reproducible with: 2019.2.0a9, 2019.1.0b8, 2018.3.9f1, 2018.3.0b1.
Regression introduced in: 2018.3.0b1.
Not reproducible with: 2018.3.0a7, 2018.3.0a11.
Notes:
Some failed Assertions are thrown:
Assertion failed on expression: '!(m_Object.find(fileID) != m_Object.end() && m_Types[m_Object.find(fileID)->second.typeID].GetPersistentTypeID() != objectPersistentTypeID)'
The project may crash on import, in that case, delete all folders except "Assets" in the project directory.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
- Entities Hierarchy window allows Cyclic nesting and throws an “ArgumentException: Cyclic nesting detected” error when dragging a Prefab onto the same Prefab in the Entities Hierarchy
- EnterPlayModeOptions doesn't take effect if user manually modifies m_EnterPlayModeOptionsEnabled to 0
- VFX Graph Documentation dropdown button does nothing when clicked on the right side
Add comment