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[Android] An app crashes when BinaryFormatter is serialized and Strippin...
Reproduction steps: 1. Open the attached project; 2. Set Stripping Level to Strip Assemblies in Player Settings; 3. Build the scene ... Read more
Half of Other Settings options disappears after entering playmode
Steps to reproduce: 1) Open Unity and create a new project 2) Make sure platform is set to PC Mac & Linux Standalone 3) Open Player... Read more
Crash after building a scene in 'Curved UI' A$ package
1. What happened Building '02 Visor' scene for 'Curved UI - ...' Asset Store package (https://www.assetstore.unity3d.com/en/#!/conte... Read more
Tilemap orientation doesn't update normals
To reproduce: 1. Open project attached by the user 2. Make sure that "demo" scene is opened and hit play 3. Select "point_light" in ... Read more
[Timeline] Object with Animation ends up with a position offset, when us...
To reproduce: 1. Open attached project "TimelineAnimationTrackBug.zip". 2. Open and Play "MainScene". 3. Watch game window. Actual ... Read more
[IL2CPP] Application crashes with Fatal signal 11 (SIGSEGV) code 1 when ...
To reproduce: 1. Download and open attached "repro930252.zip" project. 2. Build and run for android device. 3. Press "Crash repro" ... Read more
Kinematic Rigidbody2D velocities are not applied
Steps to reproduce: 1. Open user attached project (Rigidbody2017.2) 2. Play the scene 3. Notice that velocity is not applied Expect... Read more
SendMessage cannot be called during Awake, CheckConsistency, or OnValida...
SendMessage cannot be called during Awake, CheckConsistency, or OnValidate prevents UI from showing To repro: 1. Open project atta... Read more
"SubstanceArchive" link is leading to "Error 404 - Page not found" error...
How to reproduce: 1. Open attached Unity project "930502-Repro" 2. Select Assets --> Rock_Ground in the Project window 3. Press help... Read more
Performance regression with Guids in HashSets and .Net 4.6
Steps to reproduce: 1. Open user attached project (GuidPerformanceRegression) 2. Test the "GuidPerformanceComparison" 3. Notice that... Read more
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