Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2017.1.0f1
Issue ID
927718
Regression
No
[Timeline] Object with Animation ends up with a position offset, when used in a Timeline
To reproduce:
1. Open attached project "TimelineAnimationTrackBug.zip".
2. Open and Play "MainScene".
3. Watch game window.
Actual result: Object which uses timeline animation, will clip through the "bed" and end up lower on the ground, than the Object which uses normal Animation.
Expected result: Both Objects would act the same way, since they are using the same animation.
Reproducible: 2017.1.0f3, 2017.2.0b3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] Building an iOS project with the new Xcode 15 linker fails
- Prefab's scripts are constantly reloaded when trying to enter multiple digits or characters into public fields on custom scripts consecutively
- [Linux] Progress modal window stays on top of every other window and cannot be moved
- Crash on mono_g_hash_table_find_slot when entering Play Mode
- [iOS] Crash when pressing "Done" on the keyboard layout
Add comment