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[HDRP] ArgumentNullException on upgrading the HDRP package to latest ver...
Steps To Reproduce: 1. Create a new Project with HDRP template2. Package Manager > HDRP > Upgrade to 9.0.0 Expected Result: Pa... Read more
Crash on "UI::CanvasManager::RenderProfiler" when selecting UI images in...
Reproduction steps:1. Open attached project "1241230_profiler" and scene "SampleScene"2. Enter Play Mode and then pause it3. Open th... Read more
[Mobile][URP] Texture loses reflections when project is built to mobile ...
How to reproduce:1. Open the attached 'Planar Reflection Bug.zip' project2. Open 'SampleScene' Scene and observe 'Puddle' GameObject... Read more
Loading the Scene with baked lighting leaves the lighting of the previou...
How to reproduce:1. Open the attached project "1244629.zip"2. Open the "Base" scene and enter Play Mode3. Click Button "Load Scene 1... Read more
[Linux] Canvas Buttons respond incorrectly when clicked in multi-display...
Reproduction steps:1. Download and open the attached project called "MultiDisplayTouchTest.zip"2. Build and run the project3. While ... Read more
[PLM] Lightmapper never finishes with progressive updates enabled in aut...
Steps To Reproduce: 1. Create a new Project with URP template2. Package Manager > Universal RP > Upgrade to 8.1.0 or 9.0.0 pre... Read more
[UIElements] Maximizing UI Toolkit Sample window throws "Invalid editor ...
When the UI Toolkit Sample window is docked in the editor and scene view or game view is maximized and minimized then the docked UI ... Read more
Collab re-enables itself after being turned off
Steps to Reproduce:1. Create a Collab-enabled Project with at least one publish made already.2. Open the Services Window and toggle ... Read more
Mouse device button paths are missing in the New Input System
How to reproduce:1. Open the SampleScene in the attached "New Unity Project.zip" Project2. Enter Play Mode3. Press Left Mouse Button... Read more
[MacOS] _CameraDepthTexture freezes when rendering objects with negative...
How to reproduce:1. Open the attached 'project-1244211.zip' project and load 'DepthBufferBug' scene2. Enter Play mode3. Select the '... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled