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0
votes
Fixed

Shadow Cascades debug view is broken when no shadow casting directional ...

Progressive Lightmapper

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Jan 14, 2019

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Version/s: 2019.3

Steps to reproduce: 1. Download CornellBox project, and open CornellBox scene (link in the comments)2. In the Hierarchy panel, make ... Read more

2
votes
Not Reproducible

Orphaned ScriptedImporter assets don't reimport correctly when a new imp...

Asset - Importers

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Jan 14, 2019

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Version/s: 2019.1.0a12

When a ScriptedImporter asset becomes orphaned (the ScriptedImporter type disappears), it changes to a DefaultImporter asset (), but... Read more

0
votes
Fixed

[VFX Window] Opening an effect via the edit button does not highlight th...

Package: Visual Effect Graph

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Jan 14, 2019

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Version/s: 4.3.0

Repro steps:1. Create a new VFX asset2. Drag it into the scene3. Select it, and in the inspector click "Edit"4. Observe how the asse... Read more

1
votes
Fixed

[Android] "Error walking path" errors thrown after completing a build an...

Mobile

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Dec 10, 2018

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Version/s: 2018.2.19f1

Repro steps:1. Open attached project2. Build on Android3. Check the symbol_upload log Actual: "Error walking path Temp/StagingArea/s... Read more

0
votes
Fixed

[2D] [Animation V2] Unable to select sprite w/o geometry after moving a ...

Package: 2D Animation

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Jan 14, 2019

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Version/s: 2.0.0

[2D] [Animation V2] Unable to select sprite w/o geometry after moving a bone in Preview Pose Steps to Repro:1. import a character PS... Read more

0
votes
Fixed

When 'Prebake Collision Mesh' option is on, AssetBundle is built differe...

Asset Bundles

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Jan 11, 2019

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Version/s: 2017.4.1f1, 2017.4.16f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the project2. Execute "Assets > Build AssetBundles"3. Move all files in "Your project path > build" f... Read more

0
votes
Fixed

Shadow caster count differs form builtin with same settings

Package: Scriptable Render Pipeline Lightweight

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Oct 08, 2018

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Version/s: 4.0.1-preview

Using LWRP, shadow casters are more, this seems to be something to do with the shadow culling of SRP. In builtin pipeline we get les... Read more

1
votes
By Design

[Android] Tessellation shader does not work on an android device when AP...

Shaders

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Jan 10, 2019

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Version/s: 2018.3.0f2

To reproduce:1. Open attached project2. In the project settings, make sure that Vulkan is set for graphics API ( not OpenGLES3)3. Bu... Read more

2
votes
Fixed

Can not toggle visibility for all objects in the scene back to visible.

Themes

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Jan 14, 2019

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Version/s:

How to reproduce: Open any Scene. Click on the Eye-Button next to the Scene in the Hierarchy-Window (default new scene: it's next to... Read more

0
votes
Fixed

[Context] Contextual nodes should be offset to appear at the mouse position

Package: Visual Effect Graph

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Jan 14, 2019

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Version/s: ?

Repro steps:1. Create an Initialize contextual node2. Drag an Update node out of it3. Observe how Update is offset to the right by 5... Read more

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