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Fixed in Unity 2019.2

Votes

2

Found in

Issue ID

1117171

Regression

No

Can not toggle visibility for all objects in the scene back to visible.

Editor - Other

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Priority: 4Not yet prioritized for a release

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Severity: 4Minor or cosmetic issue

How to reproduce:

Open any Scene.

Click on the Eye-Button next to the Scene in the Hierarchy-Window (default new scene: it's next to SampleScene)
--> This will set all GameObjects to be invisible.

Click the same button again.

Expected:

All GameObjects become visible again.

What actually happens:

Nothing. This button can only be used to set all of them invisible.
(If you manually make any object in the scene visible again a click on the eye-button next to the scene in the HierarchyWindow will hide them again, but clicking again afterwards will not unveil them!)

Comments (3)

  1. Ba9bebdd57eae1bb6fe2d3722e205d10?d=mm

    rbosse

    Mar 02, 2019 18:27

    Thank you. I didn't realize the ALT+right click would work.

  2. C9ed90ef5b1ab94bb555d29b2ea84e19?d=mm

    pbrito_unity

    Jan 17, 2019 12:03

    The untoggle click works if the game has no children.
    If has children you have to click+ Alt right , to make all children visible.

  3. C9ed90ef5b1ab94bb555d29b2ea84e19?d=mm

    pbrito_unity

    Jan 17, 2019 12:01

    The untoggle click works if the game has no children.
    If has children you have to click+ right Alt, to make all children visible.

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