Search Issue Tracker
Fixed in 2019.2.X
Fixed in 2018.3.X, 2018.4.X, 2019.1.X
Votes
1
Found in
2018.2.19f1
Issue ID
1108365
Regression
No
[Android] "Error walking path" errors thrown after completing a build and having Crash and Exception Reporting enabled
Repro steps:
1. Open attached project
2. Build on Android
3. Check the symbol_upload log
Actual: "Error walking path Temp/StagingArea/symbols at file Temp/StagingArea/symbols, file will not be processed: lstat Temp/StagingArea/symbols: no such file or directory" error is present in the log
Reproducible with: 2017.4.18f1, 2018.2.20f1, 2018.3.3f1, 2019.1.0a14, 2019.2.0a1
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Console shows Exception: {"error":"not found","detail":["not found"]} after opening Build History window
- [HDRP] Volumetric cloud shadows disappear when there is no directional light shadows
- “Selector” column names in the Search window are lowercase when added
- Install List Project Counter Panel can be right clicked through and Install Context Menu can be opened disabling Project Counter Panel's buttons
- [MacOS] Scene is marked/flickering as dirty (with asterisk) when dragging a Material on a GameObject in Scene view
Menion-Leah
Mar 16, 2019 09:55
Very similar issue here: Unity 2018.3.7f1.
From symbol_upload.log:
time="2019-03-16T10:37:27+01:00" level=warning msg="Error walking path Temp/StagingArea\symbols at file Temp/StagingArea\symbols, file will not be processed: GetFileAttributesEx Temp/StagingArea\symbols: The system cannot find the file specified."