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1
votes
Fixed

[GI] Texture rectangle is out of bounds error when baking in Indirect de...

Progressive Lightmapper

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Apr 25, 2018

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Version/s: 2018.2.0b1

Steps to reproduce 1. Download the attached project 2. Open t1TerrainSimple scene 3. Navigate to Lighting window, and make sure tha... Read more

0
votes
Fixed

[GI] SetPixels32 called with invalid number of pixels in the array error...

Progressive Lightmapper

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Apr 25, 2018

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Version/s: 2018.2.0b1

Steps to reproduce 1. Download the attached project 2. Open t1TerrainSimple scene 3. Navigate to Lighting window, and make sure tha... Read more

0
votes
Duplicate

Humanoid Translate DoF offset incorrect when used through Timeline (in c...

Timeline

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Apr 24, 2018

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Version/s: 2017.3.0a1, 2017.3.0f3

Steps to reproduce: 1. Open attached project 2. Open Scene TimelineIssue 3. Enter Play Mode 4. Observe the two models on the left si... Read more

0
votes
Fixed

[LTSRP][iOS] Lightweight RP template scene built to iOS 8 device crashes...

iOS

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Apr 25, 2018

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Version/s: 2018.1.0f1

Steps to reproduce: 1. Create new project, choose 'Lightweight RP (Preview)' as a template 2. Switch to iOS 3. Build 'samplescene' ... Read more

0
votes
By Design

Particle Renderers do not batch properly when Property Blocks are set

Visual Effects - Legacy

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Apr 24, 2018

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Version/s: 2018.1.0b13

To reproduce: 1. Open the user's attached project 2. Open the "Test" scene under Assets\Scenes 3. Play it and press the "Spawn Prope... Read more

0
votes
Fixed

Assertion '(srcInfo.GetChannelMask() & copyChannels)==copyChannels' afte...

Progressive Lightmapper

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Apr 25, 2018

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Version/s: 2018.1.0a1, 2018.2.0b2

Steps to repro: 1. Open attached project and 't1' scene; 2. Drag prefab 'Cube_3-materials' (having no lightmap UVs) from the Projec... Read more

0
votes
Won't Fix

[WebGL] AudioSource not looping when triggered by AudioSource.PlayDelayed

WebGL

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Apr 15, 2018

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Version/s: 2017.3.1f1

To reproduce: 1. Open the project, attached by the tester (WebGLPlayDelayed.zip) 2. Build and run the project for WebGL 3. In the b... Read more

0
votes
By Design

Skybox cubemap cannot be changed in HDRP

Progressive Lightmapper

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Apr 23, 2018

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Version/s: 2018.1.0b10, 2018.1.0b13

To reproduce: 1. Create a new project with HDRP template 2. Create a new material 3. Assign the new material as the Skybox Material... Read more

0
votes
Fixed

[Mobile][IL2CPP] IL2CPP with .NET 4.x compatibility crashes on build whe...

IL2CPP

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Apr 19, 2018

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Version/s: 2018.1.0b13

How to reproduce: 1. Open attached user project and change platform to iOS/Android 2. Make sure that Scripting Runtime Version is se... Read more

0
votes
Fixed

[IET] On opening any basic tutorial project, docking and resizing of any...

Themes

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Apr 26, 2018

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Version/s: 2017.2.0f3, 2018.1.0f1

On opening any basic tutorial project, docking and resizing of any window becomes unresponsive Steps to reproduce: 1) Open Unity> ... Read more

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