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Fixed in 2018.2.X

Votes

0

Found in

2018.2.0b1

Issue ID

1030234

Regression

No

[GI] SetPixels32 called with invalid number of pixels in the array error when baking in Directionality debug view

Progressive Lightmapper

-

Steps to reproduce

1. Download the attached project
2. Open t1TerrainSimple scene
3. Navigate to Lighting window, and make sure that Auto Generate is enabled
4. In Scene viewport, switch to Directionality debug view
5. Select the Directional Light in the Hierarchy and interact with it, either by changing its intensity, rotation, etc.
6. Observe the errors in the console

Notes

- Tested both on Windows and Mac (2018.2.0b1)

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