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Incorrect material is assigned to a specific FBX model's child object
To reproduce: 1. Open attached project 2. Place the FBX "switch_ZIE__EXT_alleDerivate_blade_RTTSWITCH_SW0 1" in the scene 3. Click ... Read more
Unity crashes when relatively large amount of objects collide at the sam...
How to reproduce: 1. Open the project from OwnCloud ("case_1029840-Project.zip"). 2. Press play. Expected result: Unity doesn't cra... Read more
Anima2D SpriteMesh turns into colorful cube when adding SpriteMesh from ...
How to reproduce: 1. Create new Unity Project 2. Go to Asset Store, then download and import Anima2D plugin 3. Import random picture... Read more
Two identical materials show different results
To reproduce: 1. Open the project, attached by the tester (materialsBug.zip) 2. Compare "Original" material with "HandmadeCopy" mat... Read more
Unity crashes in mono_method_signature_checked when creating a delegate ...
To reproduce: 1. Open the project, attached by the user (CrashTest.7z) 2. Open the "szene" scene 3. Enter Play mode Expected: the ... Read more
Calling PlayableGraph.Evaluate while paused doesn't update a Skinned Mesh
To reproduce: 1. Open the user's attached project 2. Select the model, add the "Attack" animation in the Animancer Controller compon... Read more
Graphics.CopyTexture throws warning "region will not copy readable textu...
How to reproduce: 1. Open users' project(CopyTextureRepro.zip) 2. Open "Test" scene 3. Enter play mode Expected result: Texture sho... Read more
[MacOS] New VisualStudio instance is started each time script is opened ...
To repro: 1. Run Unity on Mac. 2. Add script to project. 3. Doubleclick on script in Project window. Result: 2 VS are started. ... Read more
Cursor.SetCursor prints "Invalid texture used" warning when the texture ...
How to reproduce: 1. Open attached project "AssetBundlesCursorWarning.zip" and scene "TestScene" 2. In Assets tab, select "Build Ass... Read more
Unity Editor freezes on "Building native binary with IL2CPP" when being ...
How to reproduce: 1. Open attached project 2. In the menu choose Platform > Android - Google Play 3. Change directory to Keystore (... Read more
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