Search Issue Tracker
Fixed in 2018.3.X
Fixed in 2018.2.X
Votes
0
Found in
2018.3.0a1
Issue ID
1030688
Regression
Yes
[MacOS] New VisualStudio instance is started each time script is opened from Editor
To repro:
1. Run Unity on Mac.
2. Add script to project.
3. Doubleclick on script in Project window.
Result: 2 VS are started.
4. Dobleclick on script in Project window again.
Actual result: New VS instance is started.
Expected result: Only 1 VS instance should be started for solution.
Reproduces on trunk:
Version 2018.3.0a1 (7938e91bc57b)
Wed, 25 Apr 2018 09:58:27 GMT
Branch: trunk
VS2017 for Mac, 7,4,3,(build 10).
VSTU 1.4.0.3
Does not reproduce in Version 2017.3.1p4 and in 2018.2.0a9.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Profiler connects to a different opened Editor project when more than one project is open and building for WebGL with Autoconnect Profiler enabled
- Creating and then deleting the "Integration Update: Rotation" block breaks and makes unusable VFX Graph
- “ArgumentNullException: Value cannot be null.” when deleting a newly created input action
- Undoing the creation of the "Button - TextMeshPro" GameObject only removes Canvas and EventSystem GameObjects
- NullReferenceException errors are thrown when entering the Play Mode when ShaderGraph window is focused
Add comment