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[Linux] Unsupported Shader warnings when running the Build with disabled...
How to reproduce: 1. Open attached project ('linuxshaderwarninglogging.zip') 2. Make sure that Warning logging is set to None in Pla... Read more
[Timeline] Track frames zoom in to max upon resizing Timeline window
Timeline track frames zoom in to max upon resizing Timeline window. Steps to reproduce: 1. Create a new project. 2. Go to > Window ... Read more
[iOS] new "Process symbols" build phase added to Xcode project with each...
Reproduction steps: 1. Create a new Unity project. 2. Enable Services in "Window > General > Services". 3. Build to iOS. 4. Open th... Read more
SpriteShape - Unable to use the Depth buffer
How to reproduce: 1. Open the attached project ("SpriteShapeDepthBufferReport.zip") 2. Open the repro scene ("SampleScene") 3. Inspe... Read more
Panels displayed in scene view block user input across the width of the ...
If a panel is being displayed over the scene view (Particle Effects, Tools etc), it seems as if their box is stretched across the en... Read more
[LWRP] Upgrading LWRP 5.2.3 to 5.3.1 causes all materials to lose their ...
Steps to reproduce: 1. Open attached project "hdrp5" 2. Open in 2019.1.0b3 or any Unity version that uses LWRP 5.2.2 version 3. Go t... Read more
Mesh is completely deformed when playing skeletal animations on a GameOb...
How to reproduce: 1. Open the attached project "case_1143420-TimelineAnimationIssueStripped_2" and scene "Test" 2. Select the "Paren... Read more
Cubemap artifacts in Build are visible when "HDRI Sky" and "Visual Envir...
How to reproduce: 1. Open the attached project and a scene "Volume01_Yggdrasil" 2. In the Hierarchy window, select "Lighting" -> "R... Read more
[LWRP] Add to list button gives empty list when trying to add features t...
How to reproduce: 1. Create a new project and install LWRP package 2. In the Project window go to the Assets folder 3. Right click -... Read more
Crash when calling "SkinnedMeshRenderer.BakeMesh()" with NULL as the par...
Reproduction steps: 1. Open the "New Unity Project.7z" project 2. Open "Test" scene 3. Enter Play mode 4. Press "B" Expected Resul... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rendering Layer Mask is not highlighted when the property is overriden
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- FlexShrink fails when the first of two Label elements is set to FlexGrow="0" and the second is set to FlexGrow="1"
- Freeze when entering Play Mode with a certain Tilemap enabled
- Input System's mouse controls are disabled when using "Cursor.lockState = CursorLockMode.Locked" to lock OS mouse