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Fixed
Fixed in 6000.0.55f1, 6000.1.15f1, 6000.2.0b11, 6000.3.0a3
Votes
0
Found in
2022.3.63f1
6000.0.51f1
6000.1.8f1
6000.2.0b6
6000.3.0a1
Issue ID
UUM-110584
Regression
No
Freeze when entering Play Mode with a certain Tilemap enabled
How to reproduce:
1. Open the attached “CrashRepro“ project
2. Open the “Assets/Scenes/SampleScene.unity“ Scene
3. Enter Play Mode
Reproducible with: 2022.3.63f1, 6000.0.51f1, 6000.1.8f1, 6000.2.0b6, 6000.3.0a1
Reproducible on: macOS 15.5 Sequoia (Intel), Windows 10 (by user)
Not reproducible on: No other environment tested
Note: If the “Tilemap“ GameObject of the parent “Grid“ GameObject is disabled in the Hierarchy, then Unity no longer freezes in Play Mode
First few lines of the stack trace:
0x00007FFA962BA3BA (KERNELBASE) RaiseException
0x00007FFA1062AEC2 (Unity) LaunchBugReporter
0x00007FFA0FEEFABF (Unity) EditorMonoConsole::LogToConsoleImplementation
0x00007FFA0FEF05BA (Unity) EditorMonoConsole::LogToConsoleImplementation
0x00007FFA10BA36DD (Unity) DebugStringToFilePostprocessedStacktrace
0x00007FFA10BA2A78 (Unity) DebugStringToFile
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Resolution Note (fix version 6000.3.0a3):
Fix for this issue is available on Unity 6000.3.0a3 and above
Resolution Note (fix version 6000.2.0b11):
Fix for this issue is available on Unity 6000.2.0b11 and above
Resolution Note (fix version 6000.1.15f1):
Fix for this issue is available on Unity 6000.1.15f1 and above
Resolution Note (fix version 6000.0.55f1):
Fix for this issue is available on Unity 6000.0.55f1 and above