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Fixed

Fixed in 6000.0.55f1, 6000.1.15f1, 6000.2.0b11, 6000.3.0a3

Votes

0

Found in

2022.3.63f1

6000.0.51f1

6000.1.8f1

6000.2.0b6

6000.3.0a1

Issue ID

UUM-110584

Regression

No

Freeze when entering Play Mode with a certain Tilemap enabled

-

How to reproduce:
1. Open the attached “CrashRepro“ project
2. Open the “Assets/Scenes/SampleScene.unity“ Scene
3. Enter Play Mode

Reproducible with: 2022.3.63f1, 6000.0.51f1,  6000.1.8f1, 6000.2.0b6, 6000.3.0a1

Reproducible on: macOS 15.5 Sequoia (Intel), Windows 10 (by user)
Not reproducible on: No other environment tested

Note: If the “Tilemap“ GameObject of the parent “Grid“ GameObject is disabled in the Hierarchy, then Unity no longer freezes in Play Mode

First few lines of the stack trace:
0x00007FFA962BA3BA (KERNELBASE) RaiseException
0x00007FFA1062AEC2 (Unity) LaunchBugReporter
0x00007FFA0FEEFABF (Unity) EditorMonoConsole::LogToConsoleImplementation
0x00007FFA0FEF05BA (Unity) EditorMonoConsole::LogToConsoleImplementation
0x00007FFA10BA36DD (Unity) DebugStringToFilePostprocessedStacktrace
0x00007FFA10BA2A78 (Unity) DebugStringToFile

  1. Resolution Note (fix version 6000.3.0a3):

    Fix for this issue is available on Unity 6000.3.0a3 and above

  2. Resolution Note (fix version 6000.2.0b11):

    Fix for this issue is available on Unity 6000.2.0b11 and above

  3. Resolution Note (fix version 6000.1.15f1):

    Fix for this issue is available on Unity 6000.1.15f1 and above

  4. Resolution Note (fix version 6000.0.55f1):

    Fix for this issue is available on Unity 6000.0.55f1 and above

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