Search Issue Tracker
Fixed in 2019.3
Fixed in 2019.2
Votes
0
Found in
2019.2.0a12
2019.3.0a1
Issue ID
1147144
Regression
Yes
Panels displayed in scene view block user input across the width of the viewport
If a panel is being displayed over the scene view (Particle Effects, Tools etc), it seems as if their box is stretched across the entire width of the Scene View. This blocks user input in any area of the scene within the height of the panel.
1. Open Unity
2. Open the attached project
3. Open SampleScene.scene
4. Select the Particle System in the hiearchy so the Particle Effect Panel is displayed in the scene view
5. In Scene View, try any user input in the area to the left of the Particle Effect Panel e.g. holding the right mouse button to look around the scene
Expected Result:
User input is accepted.
Actual Result:
User Input is blocked.
Tested on Windows.
Occurs on 2019.3.0a1, 2019.2.0a12
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader error db grows on each build
- Android ARCore build fails with 2019.4 due to outdated Gradle
- [tvOS] Visual artifacts are present when Ambient Occlusion is enabled and Dynamic Resolution is reduced
- Texture Importer Inspector throws errors when a built-in texture inspector is overwritten in C#
- Invalid AABB error is thrown when moving a Particle with Velocity over Lifetime and Limit Velocity over Lifetime modules
Add comment