Search Issue Tracker
Fixed in 2019.3.X
Fixed in 2019.2.X
Votes
0
Found in
2019.2.0a12
2019.3.0a1
Issue ID
1147144
Regression
Yes
Panels displayed in scene view block user input across the width of the viewport
If a panel is being displayed over the scene view (Particle Effects, Tools etc), it seems as if their box is stretched across the entire width of the Scene View. This blocks user input in any area of the scene within the height of the panel.
1. Open Unity
2. Open the attached project
3. Open SampleScene.scene
4. Select the Particle System in the hiearchy so the Particle Effect Panel is displayed in the scene view
5. In Scene View, try any user input in the area to the left of the Particle Effect Panel e.g. holding the right mouse button to look around the scene
Expected Result:
User input is accepted.
Actual Result:
User Input is blocked.
Tested on Windows.
Occurs on 2019.3.0a1, 2019.2.0a12
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException error thrown when changing Scenes in Play Mode
- Crash on "'anonymous namespace'::ConvertFBXShapes" when importing an FBX file
- Crash on Transform::RemoveFromParent when Object.DestroyImmediate() is called on Transform
- [Linux] Player consumes more CPU resources when it is running in the background
- Save process is triggered every time when prefab property values are changed by dragging
Add comment