Search Issue Tracker
deleting an animation layer and entering play mode causes crash on Memor...
Steps to reproduce: 1. Open attached project 2. Open "controller" scene 3. Open Animator Window 4. Select "Animation/bot Controller"... Read more
Adding AnimationClip to enabled Animation component in play mode crashes...
Steps to reproduce: 1. Open attached project 2. Open "test" scene 3. Select "Male_Sword" in the Hierarchy - crash will happen in "Ti... Read more
:GitRepoService::NameTakenError: Publishing with Collaborate does not work
Publishing with Collaborate does not work 1. What happened Every Time I want to publish a new version for my team members, it says:... Read more
[Navmesh] Objects without double sided faces are still wakable if raised...
Repro steps: 1. Open project "NotWalkableNavmesh" 2. Open scene "scene0" 3. Open the Navigation window 4. Select "Plate2" object 5. ... Read more
[iOS/Xcode]Compilation fails because "libicucore.tbd" is not added corre...
Steps to reproduce the issue: 1. Download and open attached project. 2. Build the project for iOS. 3. After the building process is ... Read more
Reflection probes set to update "via scripting" update without calling R...
Steps to reproduce: 1. Open attached project 2. Open scene "ReflectionProbeRepro" 3. Run it 4. Notice that reflection probe gets u... Read more
[SyncVar] setting string to Null throws "NullReferenceException: Object ...
Reproduction steps: 1. Open the attached project. 2. Open and play the "Bug" scene. 3. Press the "LAN Host(H) button". 4. Press the ... Read more
Button within a GUI.Window inside an EditorWindow has wrong rendering order
Steps to reproduce: 1. Open project named "_EditorWindowBug.zip" 2. Go to Examples->EditorWindowBug 3. Move "Title" window on Button... Read more
Unable to deploy OBB to some devices with Android 6.0
Reproduction steps: 1) Open user's attached project 2) Make sure that "Split Application Binary" is selected 3) Build and run projec... Read more
EditorGUIUtility.PingObject fails to show its animation when scene is ex...
Steps to reproduce: 1. Open attached project named "_PingBug.zip" 2. Go to Tests->PingBug. 3. Press "Buggy" button. - it fails to sh... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view