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Fixed in 5.5.0

Votes

0

Found in

5.4.0f3

Issue ID

820608

Regression

Yes

[Navmesh] Objects without double sided faces are still wakable if raised above ground

AI

-

Repro steps:
1. Open project "NotWalkableNavmesh"
2. Open scene "scene0"
3. Open the Navigation window
4. Select "Plate2" object
5. Make sure navigation is static and the navigation area is set to Not Walkable
6. Observe that walkable net overlaps the "Plate2"
7. Enter playmode
8. Observe that "Plate2" object is walkable

Reproduced on: 5.4.0f3, 5.5.0a5
Didn't reproduce on: 5.2.4f1, 5.3.6p2

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