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"InvalidCastException: Specified cast is not valid" error is thrown when...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Enter Play Mode4. Observe the C... Read more
[VFX Graph] 'VFXExpressionInverseTRSMatrix used on a not TRS Matrix' exc...
How to reproduce:1. Create a new HDRP/URP project2. Import the attached 'Exception.unitypackage' package3. Open SDFBaker Visual Effe... Read more
[HDRP] Fog breaks after entering Scene view in HDRP sample project
Reproduction: 1) Open package manager2) Click on HDRP3) Import project Shader Graph Sample4) Open scene called SampleScene5) On open... Read more
IAP transaction log not cleared when uninstalling app on Android 7.0
IAP transaction log not cleared when uninstalling app on Android 7.0 Read more
Package Manager keeps refreshing packages for a very long time when it i...
How to reproduce:1. Create and open a new project2. Open Package Manager3. Observe the loading time until you can access the top bar... Read more
NativeArray appears as disposed of when updating the safety handle of a ...
Steps to reproduce:1. Open the user’s attached project2. Open Window > General > Test Runner3. In the Test Runner window switc... Read more
HingJoint2D.JointAngle can be calculated incorectly causing wound up joints
To reproduce:1. Open attached project2. Open TestHinges3. Press play4. Click Copy Source15. Click Copy Source26. Click Copy Orientat... Read more
Draw buffer does not clear when moving a 3D object in the scene making b...
Steps to reproduce:1. Create a new project with 2021.1.0a12. Create any 3D object in the Scene3. Move the 3D object in the Scene Exp... Read more
SelectionBase doesn't work for meshes when the mesh is from an FBX
How to reproduce:1. Open the user-attached “SelectionBaseBug.zip“ project2. Open the “SampleScene” Scene (Assets folder)3. In the Sc... Read more
Broken Links for Compute Shader and Async Compute on WebGPU Features Doc...
Steps to reproduce: Go to the following Unity documentation page: https://docs.unity3d.com/6000.1/Documentation/Manual/WebGPU-featur... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled