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0
votes
Fixed

[2D] [Sprite Mask] Material is created when dragging a sprite into the I...

2D

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May 11, 2017

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Version/s:

[2D] [Sprite Mask] Material is created when dragging a sprite into the Inspector view of a Sprite Mask Steps to Repro: 1. create a n... Read more

1
votes
Fixed

Aniso Level on Texture stuck on 16. Any attempt to apply changes to it f...

2D

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May 10, 2017

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Version/s: 5.6.0p4

Steps to reproduce:1. Open user attached project2. Navigate to the only texture asset3. In the inspector, try to set the Aniso level... Read more

0
votes
Fixed

Timeline does not update properly when selecting different objects with ...

Timeline

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May 11, 2017

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Version/s: 2017.1.0b5

To reproduce: 1. Open the attached project (timelineBug.zip)2. Open "test' scene if not open3. Make sure Timeline tab is open4. Sele... Read more

0
votes
Fixed

Crash after reverting and then deleting prefab instance

Scene Management

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May 11, 2017

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Version/s: 2017.1.0b5

Steps to reproduce: 1. Open attached project2. Ope scene 'test'3. Expand 'New Sprite Mask' gameobject and unparent 'comma' object4. ... Read more

0
votes
Won't Fix

ISerializationCallbackReceiver example

Scripting

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Apr 07, 2017

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Version/s: 5.5.1f1

The example sritp on this page: https://docs.unity3d.com/2017.1/Documentation/ScriptReference/ISerializationCallbackReceiver.htmlhtt... Read more

0
votes
Fixed

Lighting is affected when selecting material on Project view and Inspect...

Global Illumination

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May 11, 2017

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Version/s: 2017.1.0b5

To reproduce: 1. Open the project, attached by tester (lightingIssue.zip)2. Open "main" scene if not open3. Select "test" material i... Read more

0
votes
Fixed

[Vertex Streams] Can't add/remove vertex streams when using multi-select

Shuriken

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May 11, 2017

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Version/s: 2017.1.0b5

Repro steps:1. Open Scene1 from attached project.2. Select both particle systems in the scene.3. In the Renderer, try adding a new v... Read more

0
votes
Fixed

MeshRenderer.bounds.center is not transformed if extents are set to 0

Graphics - General

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Dec 01, 2016

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Version/s: 5.4.3f1

To reproduce:1. Create a new project2. Create a new scene3. Put user's attached script to any game object Expected vs Actual: mesh t... Read more

0
votes
Fixed

[WSA] System.ExecutionEngineException is thrown when running the WSA build

Universal Windows Platform

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Jan 18, 2017

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Version/s: 5.5.0p4

Steps to reproduce:1. Open the attached project(PATWO.zip)2. Open the Assets/PATWO/Scenes/OilBadlans.unity scene3. Switch platform t... Read more

0
votes
Fixed

[WSA] Apostrophe used in Player Settings for "Product Name" causes the e...

Universal Windows Platform

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Feb 27, 2017

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Version/s: 5.5.1p4

Steps to reproduce:1. Open the attached project(Queen’s Garden.zip)3. Switch platform to Windows Store4. Build for WSA Universal 10 ... Read more

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