Search Issue Tracker
Fixed in 2017.3.0f3
Fixed in 5.6.X
Votes
1
Found in
5.6.0p4
Issue ID
909748
Regression
No
Aniso Level on Texture stuck on 16. Any attempt to apply changes to it fails and it reverts to 16 again
Steps to reproduce:
1. Open user attached project
2. Navigate to the only texture asset
3. In the inspector, try to set the Aniso level to anything but 16
4. When you press Apply, the level reverts to 16
Expected result: When applying the changes, Aniso levels get applied to what was set
Actual result: When applying the changes, Aniso levels revert to 16
Reproduced on 5.5.3p1 5.6.0p4, 2017.1.0b4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment