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[LWRP] Scriptable Render Pipeline - Render Scale backbuffer is cleared o...
Regardless of the Render Scale setting the Unity Editor Player shows the expected behaviourConfigure the LightweightAsset to a "Rend... Read more
After updating from 2017.4 to 2018.x serialized sprite atlas attributes ...
To reproduce:1. Open attached project "New Unity Project.zip" with Unity 2017.42. Select "New Sprite Atlas.spriteatlas" sprite atlas... Read more
LWRP's Lit material does not contain DetailNormalMap, DetailAlbedoMap, P...
Steps to reproduce:1. Open attached project2. Press on "Error" material Expected result: Console gives no errors.Actual result: Cons... Read more
Shadow rendered through objects when Cast Shadow is disabled.
Shadow rendered through objects when Cast Shadows is disabled. Steps to repro:1. Open attached project.2. Select the Cube game objec... Read more
Rendering particles causes rendering artifacts
Steps to reproduce: 1. Download [Particles] FTP project from collab and open 18_LightsModule scene (Assets > ParticleTests)2. Ent... Read more
[IL2CPP] Building for iOS/Android fails with "Failed running UnityLinker...
Steps to reproduce: 1. Create a new Unity project2. Switch to iOS/Android3. Make sure that 'Scripting Backend' is set to 'IL2CPP' an... Read more
Delay saving assets hangs the Editor on launch with HDRP and Updated Pre...
Steps to reproduce:1. Download and open the attached project Result: editor hangs Reproduced on 2018.3.0b6, 2019.1.0a6 on any HDRP 2... Read more
[LWRP] 'ShaderIncludePathAttribute' is obsolete: '[ShaderIncludePath] at...
[LWRP] 'ShaderIncludePathAttribute' is obsolete: '[ShaderIncludePath] attribute is no longer supported' error in the Console once th... Read more
Unity takes extremely long time to load complex Prefab
Steps to reproduce:1. Open attached project2. Pres on "Assets/Resources/Characters/Lone Wolf/Lone Wolf.prefab" Expected result: It t... Read more
The "Materials" tab in the Inspector window is empty when inspecting an ...
How to reproduce:1. Open the attached project (materials.zip)2. In the Project Window, navigate to "Assets", select "cube"3. Navigat... Read more
All about bugs
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Latest issues
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- A wrong log file is attached when project is launched with a "-logFile" command line argument