Search Issue Tracker

By Design

Votes

0

Found in

2018.3.0b6

Issue ID

1092391

Regression

No

Shadow rendered through objects when Cast Shadow is disabled.

Graphics - General

-

Shadow rendered through objects when Cast Shadows is disabled.

Steps to repro:
1. Open attached project.
2. Select the Cube game object.
3. In Mesh Renderer Component disable Cast shadow.

Actual Result:
Shadow passes through Cube game object when cast shadow is disabled.

Expected Result:
Shadow should not pass through Cube game object when cast shadow is disabled.

Reproducible in:
2019.1.0a5, 2018.3.0b6, 2018.3.0a11, 2018.2.8f1, 2018.2.0b13, 2018.2.0a1, 2018.1.0f2, 2017.4.12f1, 2017.1.4P2, Unity 5.6.5P2.

Environment:
Windows and Mac

  1. Resolution Note:

    This behavior is expected, thus resolving the case as "by design".

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.