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Handles.ScaleValueHandle does not work if startvalue is set to 0
Steps to reproduce:1. Open attached project "Case_1089973-HandlesScaleValue.zip"2. Press on "SomeValueNotZero" GameObject3. Try to m... Read more
Preview window of the ShaderGraph isin't cleared when adding a new shape...
How to reproduce:1. Open the attached project2. Open SpiderRobotGraph shader (PBR shader created with ShaderGraph)3. Change Node obj... Read more
[Video] Editor crashes on skipping transcoding twice for video
Editor crashes when transcoding is skipped twice for a video when it is being re-imported. Refer the attached video Steps to reprodu... Read more
Video encoded with Microsoft RLE Video fails to be imported and decoded
Steps to reproduce: 1. Download and open the attached project2. Select "FlickAnimation" in the project browser Expected result: the ... Read more
The changelog in Package Manager for TextMesh Pro doesn't show the chang...
Repro steps:1. Create a new project2. Open Package Manager3. Update TextMesh Pro to 1.2.44. Notice that a newer version 1.3.0 is ava... Read more
[Android] UnityWebRequest.SendWebRequest() produces EOF Exception on And...
Steps to reproduce:1. Open user attached project2. Build & Run on to an Android 4 device3. Click the button and observe the logc... Read more
WASM streaming doesn't work using Build&Run Release builds
-e: when trying to have your build served from the built-in webserver it fails when WASM streaming is enabled -repro:--open attached... Read more
Unity crashes when repathing agent destination
How to reproduce: 1. Open attached project2. Open scene3. Open the Navigation window4. Select the Capsule gameobject- The NavMesh Ag... Read more
"get_unityVersion is not allowed to be called while application is termi...
Reproduction steps: 1. Using these command line arguments, open "Archive.zip" project: "Unity.app/Contents/MacOS/Unity -projectPath ... Read more
[Alembic] Points Motion Vector shader doesn't work
Alembic Points Motion Vector shader doesn't work 1. What happenedHaving Motion Blur setup with PPStack ignore Points on an alembic m... Read more
All about bugs
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