Search Issue Tracker
Fixed in 2019.1.X
Votes
0
Found in
2019.1.0a8
2019.1.0a10
Issue ID
1104500
Regression
Yes
Unity crashes when repathing agent destination
How to reproduce:
1. Open attached project
2. Open scene
3. Open the Navigation window
4. Select the Capsule gameobject
- The NavMesh Agent Debug visualisations should become visible in the Scene view
5. Enter Play mode
6. Click around on the Plane in the Game View
- After a few clicks, Unity should crash
- Does not repro with 2019.1.0a8
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment