Search Issue Tracker
Fixed in 2019.1.X
Votes
0
Found in
2019.1.0a8
2019.1.0a10
Issue ID
1104500
Regression
Yes
Unity crashes when repathing agent destination
How to reproduce:
1. Open attached project
2. Open scene
3. Open the Navigation window
4. Select the Capsule gameobject
- The NavMesh Agent Debug visualisations should become visible in the Scene view
5. Enter Play mode
6. Click around on the Plane in the Game View
- After a few clicks, Unity should crash
- Does not repro with 2019.1.0a8
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VisionOS Player and Simulator crashes on "nw_read_request_report [C1] Receive failed with error "No message available on STREAM"" when playing a video through VisionOSVideoComponent
- Shader starts acting unexpectedly when SV_primitiveID is used in a Hull/Domain Shader
- [iOS] "Execution of the command buffer was aborted due to an error during execution" error is thrown continuously when using specific Project Settings and Anti-aliasing is enabled
- Inconsistent help box font size in Project Settings window
- Local package MonoBehaviour scripts appear as missing after updating the project when the project and package paths share the same prefix
Add comment