Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.3.0b8
Issue ID
1099066
Regression
No
Video encoded with Microsoft RLE Video fails to be imported and decoded
Steps to reproduce:
1. Download and open the attached project
2. Select "FlickAnimation" in the project browser
Expected result: the file is imported as a proper video file and can be used for a video component
Actual result: the fail fails to be decoded and is unuseable
Reproduced on 2017.4.16f1 2018.2.18f1, 2018.3.0b12, 2019.1.0a11
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- Addressables Profiles and Analyze windows no minimum window size
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Resolution Note:
Unity uses Microsoft Media Foundation for media decoding, and this does not support RLE video tracks. Such files need to be converted into one of the formats documented to be supported by Unity.