Search Issue Tracker
Fixed in 2019.2.X
Fixed in 2019.1.X
Votes
1
Found in
2019.1.0a10
Issue ID
1104514
Regression
No
WASM streaming doesn't work using Build&Run Release builds
-e: when trying to have your build served from the built-in webserver it fails when WASM streaming is enabled
-repro:
--open attached project/create new one
--enable WASM streaming in player settings
--make sure Development Build is unchecked
--Build&Run WebGL
--NOTICE that the build fails to run in the brower and errors are logged into the console
---wasm streaming compile failed: TypeError: Response has unsupported MIME type
---falling back to ArrayBuffer instantiation
---failed to asynchronously prepare wasm: CompileError: wasm validation error: at offset 4: failed to match magic number
---CompileError: "wasm validation error: at offset 4: failed to match magic number"
Comments (5)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CollectAllSceneManagerAndObjectIDs when opening a specific Scene
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- SetComponentEnabled uses class instead of struct when constraining Enableable Component type
- [iOS] Application.deepLinkActivated does not get invoked while app is running when UIApplicationSceneManifest is added in Info.plist
Ntalam
Oct 07, 2021 09:35
not fixed in 2021.1.21f1
Stream
Mar 29, 2021 06:37
Still not fixed in 2020.3 LTS