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[Gear VR | Go] Noticeable performance degradation
Unity 2019.1.0a11 has worse performance on Gear VR than other recent versions. This is noticeable to a lesser extent on Oculus Go. W... Read more
Unity crashes on "mono_type_get_name_full" when MemorySnapshot.RequestNe...
Repro steps:1. Open QA attached project "repro_1104524"2. Enter Play Mode3. Main Menu -> Window -> MemoryProfiler -> Take S... Read more
Inverse Kinematics positioning does not work correctly when flipping mod...
How to reproduce:1. Open attached project2. Enter Play Mode3. Use arrow keys, left and right to move the character Actual results: f... Read more
Particle system doesn't emit if parent object is not moving
To reproduce:1. Open users attached project "ParticlesDemo.zip"2. Enter Play mode3. Observe as "Parent" game object with Animator co... Read more
[2D] Editor crashes on clicking Pack Preview when same atlas is added in...
Editor crashes on clicking Pack Preview when same atlas is added in Packables in debug view Steps to Reproduce:1. Create a new proje... Read more
[2D] Assigned sprites are missing from scene when a package is imported ...
Assigned sprites are missing from the scene when a package is imported in the latest version of Unity Steps to Repro: 1. Open a new ... Read more
Terrain's Inspector buttons are not responsive after entering play mode
Steps to reproduce:1. Create a new project2. Add terrain3. Create cube prefab and add as a tree4. Place several trees5. Undo tree pl... Read more
Reimporting FBX without Animations causes the Mesh to move to another po...
To reproduce: 1. Download attached project "2018.2.12f1.zip" and open in Unity2. Download "UnityPivotbox.fbx" and drag it to the Pro... Read more
MissingReferenceException is thrown when editing script parameters of Ga...
Steps to reproduce:1. Open users attached project2. Press Play3. In Assets folder select "Drop" Prefab4. Click Open Prefab in the In... Read more
"Paint Texture" Terrain Tool does not work when Texture Quality is not s...
To reproduce:1) Open the attached project and sample scene in it2) Select the Terrain in scene3) Select the Paint texture tool4) Sel... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes