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Building AssetBundles using batchmode, deletes files inside "Library/Scr...
Reproduction steps: 1. Run "MinimalRepro.zip" project with Command Line Arguments* Expected Result: The AssetBundles can be built ... Read more
NavMeshAgent.Warp() changes the transform position when updatePosition =...
Steps to reproduce: 1. Download and open the newest attached project(warpbug.zip) 2. Enter Playmode 3. Press space to set updatePos... Read more
Editor starts lagging in play mode when using a specific mouse on MacBook
To reproduce: 1. Open project 2. Play scene 3. Move mouse cursor in game view window when LMB is pressed Expected vs Actual: editor... Read more
Using custom editor window and changing GUILayout group option overtime ...
To reproduce: 1. Open project 2. In menu choose Tests -> TestEditor 3. Open Profiler 4. Click and hold [TestEditor] title bar and mo... Read more
If a TextAsset is created from a .txt file that uses the wrong type of e...
If a TextAsset is created from a .txt file that uses the wrong type of encoding, Unity will just return an empty string WITHOUT rais... Read more
Deactivating an object which has a Rigidbody triggers unnecessary check ...
Reproduction steps: 1. Open the attached project "Test.zip"; 2. Open TestScene.unity; 3. Enter a play mode; 4. Toggle the Sphere gam... Read more
Excessively high CPU usage when profiling editor after pausing the game
Steps to reproduce: 1. Open PROJECT_NAME 2. Select the "Application (Main Client)" and make sure that the selected backend is BACKEN... Read more
[IL2CPP] Android application performance is decreased on newer Unity ver...
Steps to reproduce: 1) Download user's attached project 2) Open downloaded project with Unity 2017.3.0p4 or older 3) Build and run t... Read more
[OSX] Editor crashes on exporting and saving .unitypackage
[OSX] Editor crashes on exporting and saving packages. Unity keeps hanging in processes and Bug Reporter is not called. To repro:... Read more
SpriteRenderer leaks memory when changing sliced sprite's size
Steps to reproduce: 1. Download 1006814_repro.zip and open "test" scene 2. Enter play mode 3. Open Profiler window 4. Select Memory ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object