Search Issue Tracker
Fixed in 2018.1.X
Votes
0
Found in
2018.1.0b8
Issue ID
1006812
Regression
Yes
[OSX] Editor crashes on exporting and saving .unitypackage
[OSX] Editor crashes on exporting and saving packages. Unity keeps hanging in processes and Bug Reporter is not called.
To repro:
1. Open Unity and create a new project.
2. Create one folder and e.g. script.
3. Right click on the script and select Export package...
4. Name it and save.
Actual result: Unity crashes.
Note: Sometimes Unity crashes on the second try after deselecting "Including dependencies" in Export window.
5 Unity 0x0000000100737a5c -[GlobalProgressbarController cleanup] + 140
6 Unity 0x000000010073234c ___Z32CompressTarGZAndDeleteFolderImplP8NSStringS0_S0_U13block_pointerFvvE_block_invoke + 364
7 Foundation 0x00007fff49e08dc8 __45-[NSConcreteTask launchWithDictionary:error:]_block_invoke_2 + 2
Expected result: Unity does not crash.
Regression since 2018.1.0b6.
Reproduces on
Version 2018.2.0a2 (eef84ef17bdd)
Wed, 21 Feb 2018 12:17:45 GMT
Branch: trunk
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment